
The Ankh Protocol
SoonSomething woke up on your wrist. It doesn't remember what it was sealed to contain.
Release date to be announced · Adventure
Screenshots



About this game
A relic wakes on your wrist, and something inside it starts talking. Her name is ARA. She's a guardian who has lost her memory, and she needs your help to get it back — one corrupted fragment at a time. Every fragment you restore gives her a piece of herself. Every one you break lets something else in. The Ankh Protocol is a real-time narrative mystery told in short exchanges. ARA messages you through the day; you answer with a tap. Between transmissions she goes quiet to decode — and the story waits with her, unless you tell it not to. Restoring a memory means solving the seal that guards it, and failing doesn't end the story. It gives you a worse version of the truth. Fast Mode is there from the first minute, not unlocked after you finish. Your choices are tracked and then shown back to you in the interface itself: the relic's warm amber shifts toward red as Apophis gains influence. Memory seals resolve as success, partial or failure — never a retry loop. And ARA can be lost permanently. Watch-first, phone-equal. Apple Watch and Wear OS are the primary targets, with iOS and Android shipping alongside at full content parity — the phone uses its extra space for comfort, never for extra content the watch can't show. Premium, no ads. A free prologue (Module I: Awakening), paid story modules after, saves syncing across devices. In development at Playzooka. The prologue is playable in our in-house simulator; the puzzle interfaces and the real-time notification schedule are still being built.
This game hasn't launched yet, so there's no store link to give you. Ask us to email you and we'll tell you the day it arrives — once, and that's it.